![]() We've already put a lot of time into this title, and we'll keep working hard until it's the game it deserves to be! “Until the game is finished! Our goal is set: Secrets of Grindea should maintain its high level of quality for the duration of the entire game. ![]() It has been a tremendous help in shaping and improving the game, and now we'd like to invite the Steam Community to join us in creating the best game possible!”Īpproximately how long will this game be in Early Access? With the side-content of Story Mode basically at 100%, we'll now shift some of our focus to finish up Arcade Mode, with the two remaining floors (Desert and Lost Ship)! After that it's finally time to start implementing the final dungeon (to which a lot of design work is already laid down).“ Please read all the Early Access info before buying!įor a long time we've been involving the community into our development through our weekly devblog, forums and beta testing. The game has been pretty unresponsive on startup so we've added a startup loading screen, which also displays backer credits! We know you've all yearned to see more of this guy! You can grow plants in your house now, too, by picking up seeds dropped from plant-based enemies! Finally! And as a part of that several bosses got new items as drops! If you've already beaten the bosses, you'll receive their rewards automatically. There are also new gauntlets, and new rewards for completing said gauntlets!Īlso, as a part of this, Boss Drops have been reworked to become guaranteed drops instead of something you farm for by repeatedly defeating the boss. The memory room was scrapped and now every boss in the game can be fought again inside the Evergrind Arena! You can choose if you want to fight it at its original power level, or scaled to suit your current strength. There used to be only two of these things, but now there's four! To grow the plants, you'll use a new item, "Super Fertilizer", which you can get via some new quests and secrets! Maybe you've noticed those wiggling little sprouts that appear here and there across the game! These things can now grow up to fulfill their true destiny as ladders, letting you reach previously inaccessible areas! In these areas, you'll find a varying amount of secrets and NPCs. Let's list them!Īfter beating Marino for the first time, you'll now have access to his family's impressive estate! You'll find a couple of new quests and secrets in here, not to mention being able to appreciate all the splendid decor. Over a number of Frontline updates, we've made a ton of addition and improvements. We want to transition to 1.0 with the update that concludes Story Mode, so with the final dungeon being what remains between Roger Lyke and the credit roll, we realized we've reached the point where pushing this major task to the side no longer made sense! With loose ends I mean teased but unreachable areas, unfinished features (looking at you, memory room) and other unresolved stuff that makes the world feel incomplete to our standards. Summary: Be it wiggling plants, that giant desert tree or Marino's family relations - this update ties up the pieces of partially finished content throughout the game!įor every step closer we've gotten to finishing™ the story, the "loose ends" of Story Mode have become more and more of an eye sore.
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